FOMALHAUT SECTOR · ARCHIVE Σ-3 · LIVE
Gornverse · Gorn Hegemony DAO
An interstellar economy and combat simulation orbiting the Fomalhaut three-body system.
Six and a half million $GORN mined across an eternal halving curve. Thirty-eight factions, three classes, one staking altar of resonance.
The Hegemony does not sleep.
FOMALHAUT α — KESSAR — DAGON
A complete simulated AI civilisation, embedded in a Darkpool.
Gornverse is a vertically-integrated game-economy: combat, mining, governance, an air-gapped darkpool, and AI-avatar presidents — all denominated in $GORN.
Every system below is shipping in the first playable release.
Three-Body Orbit
Fomalhaut α (stellar-mass black hole), Kessar (M-dwarf co-primary) and the artificial planet Dagon Prime locked at the L4 Trojan point. A closed-form solvable arrangement — Routh-stable.
Combat Shell
Three classes — Brute, Sentinel, Technologist — with Q · X · V · C kits, level-3 and level-5 perks, and five gun classes spanning hitscan, projectile and energy weapons.
Procedural Bosses
Five archetypes × five mechanics × three skills drawn from a hundred-entry pool. 161 700 unique encounters. Tier scaling caps at T1 in the first release.
Resonance Altar
Three frequencies of staking: Astrolabe bonds (yield curve), Caste rank (gating), and Singularity (time-dilated). Engagement bends the orbit map.
Air-Gapped Darkpool
Commit-reveal-settle with uniform-clearing-price match. Plaintext orders never leave the client. Operator host runs sealed-room procedure with signed CD-R relays.
Faction Layer
Thirty-eight factions across Dagon Prime, Cetonis, Nebora, Merzala and three station-unique groups. Each one has an AI-avatar president with public directives and a private dossier.
$GORN — medium of transaction and store of value.
Hard supply of ten million tokens. Sixty-five percent flows through an asymptotic halving curve — Bitcoin-class scarcity adapted for an MMO economy.
Net deflation target: 1.2 — 1.8 % monthly post-launch.
Sixty-five percent emitted via mining over an asymptotic halving curve — the Hegemony emission never reaches zero, but approaches its 6.5 M cap geometrically.
Twelve percent seeds darkpool liquidity. Eight percent funds genesis allocations across the thirty-eight factions.
Three bodies. One altar. One Hegemony.
The Fomalhaut system is not chaos — it is engineered. The mass ratio between Kessar and Fomalhaut α sits well below the Routh stability threshold, and Dagon Prime parks at the leading L4 Trojan point. Tadpole librations are damped by Balmung magnetic-mirror loops. The orbit closes; the Hegemony designed it that way.
Gornverse Whitepaper V1
The full design ledger. Astrography of Fomalhaut, the Darkwing cruiser deck plan, planet Dagon and the Gornax mining station, the Kessar Co Array, exploration ledger, three-class kits, procedural boss generator, faction taxonomy, market microstructure, governance and the AI-avatar protocol.
VOL II · REV 6
- IAstrographical record · Fomalhautp.04
- IIDarkwing Gorn Cruiser · Void Loungep.05
- IIIPlanet Dagon · Gornax Mining Stationp.07
- IVKessar Co Array · Corona Researchp.09
- VExploration ledger · F1–F10 + FSSp.10
- VIResonance Altar · staking suitep.13
- VIIResources · cross-product graphp.14
- VIIIGun roster · ballistic + energyp.15
- IXDarkpool · air-gapped tradingp.16
- X-XIIClass kits · Brute · Sentinel · Techp.17
- XIIIProcedural boss generatorp.20
- XIV-XXVISolar geography · economy · governancep.22
- XXVIIThree-body problem · Balmungp.35
Six halvings. One eternal curve.
Each epoch brings one halving and one major systems milestone. Asymptotic emission means the Hegemony never stops paying out.
- 10 M $GORN supply seal
- 3 classes shipping
- Darkpool round 1
Live now
- Co-op
- T2 procedural bosses
- PvE seasonal raids
- Caste auction house
- Faction war season
- Lore browser
- Mk-IV colliders unlocked
- Dyson siphon ops
- Cross-system expansion
- MMO
Hail the Hegemony.
Three open channels. Office of Diplomacy answers operations and partnership inquiries within one cycle. Discord is the live war-room — coordinate raids, ask design questions, meet the dev team. X is broadcast-only — patch notes, halving counters, council readouts.
